Makayla King
3D GENERALIST & VFX

I have a deep connection to creating and I thrive in areas where I can express that passion and skill in a variety of mediums and/or softwares. As someone who grew up interested in painting and fine art, and who at the same time was studying to be an engineer, my love for art and technical skill found a perfect outlet with 3D and flexibility with being a generalist. I also continue to paint traditionally and digitally, mostly for fun but also for concept work and as an aid in inspiring my 3d work.
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EDUCATION:
Otis College of Art and Design:
BFA Game and Entertainment Design
Academic Scholarship ~ all 4 years​
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SOFTWARES:
Adobe Photoshop, Autodesk Maya, Maxon ZBrush, Adobe Substance Painter, Adobe Substance Stager, Unreal Engine 5.3, Adobe Premiere Pro, Adobe After Effects ​​​
SKILLS:
3D Modeling, Sculpting, Texturing, Material Editing, Asset Implementation, Environment Design, Prop Design, Character Design, Level Design, Character Animation, Particle VFX, Lighting VFX, Video editing, Camera Animation, Game Engine Comfortability- including node based FX and materials, Traditional and Digital Painting, Concept Art